Game Design: Making Games More Fun
Alright, it's plug time. Go read this post on how to make games more fun in the design stage. Sadly, right now the Gleemax site is pretty horrific, as you might expect from Wizards' rather lacking IT expertise. Hopefully they'll make it better in due course.
Full disclosure: Brian Tinsman is a good friend of mine. He's worked on a ton of games in the hobby space at this point - oh, and his book on game design is pretty good too.
Full disclosure: Brian Tinsman is a good friend of mine. He's worked on a ton of games in the hobby space at this point - oh, and his book on game design is pretty good too.
Labels: brian tinsman, game design, gaming
1 Comments:
You know some awesome people.
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