Guild Wars: Nightfall release party
They had a few machines set up but when I took a quick look everyone was just playing PvE. I have a pretty good idea of how that's going to work from the preview weekend - I was hoping to get some juice on the build template interface or the Hero PvP but no dice. Ah well.
Alright, full disclosure. I already know pretty much exactly how the build template stuff will work but since they weren't displaying it on the party machines I guess it's not fair game to talk about it yet.
Anyway, it was nice to talk to some of Tey's ex-TSR and Wizards friends (e.g. Jeff Grubb, Will McDermott). Jeff seemed pretty pumped up about the new cutscene stuff in Nightfall - apparently the cutscene tools for the previous chapters were fairly basic. I hope he's right to be excited - the cutscenes in Factions & Prophecies were pretty weak.
Not much actual information in the "making of" film - just the usual "this is how you make an AAA title stuff" which I already know. The only tantalizing tidbit was Jeff talking about how they listen to fans about things they want like easier party forming. If they added a better party forming interface, that'd be big news but given it hasn't been mentioned before odds on it's still in development.
That's about all I have to report this time round. Thanks to Izzy for rescuing me from MapQuest's disastrous directions!
Update: courtesy of atray & Avoc over at GWOnline, a pic of one of the belly dancers.