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Games offline and online. Technology. Random stuff.

Thursday, January 19, 2006

Guild Wars: PvP updates today


Some exciting PvP updates posted today (via GWOnline and the official site). The summary is some actual (*gasp*) tutorial stuff for PvP in an attempt to give new players some idea of what they're supposed to do. About time too. They also added an unlock system so you can't go play Tombs etc without working up to it via winning in CA (Competitive Arena) and TA (Team Arena). Existing accounts are unlocked already, in case you were wondering.

For "old-timers" like me, some highlights:
  • Zaishen Challenge: an Arena where you can play the computer AI team of your choice on the map of your choice. Beat five different computer AI teams to unlock the Zaishen Elite Challenge.
  • Zaishen Elite Challenge: the ultimate AI challenge. See how far you can get in a series of random Arena matches against increasingly difficult AI teams.
  • When a party leader uses Map Travel in a town or outpost, his entire party travels with him to the new map - assuming they've all been to the target area.
  • Tombs is apparently chock-full of PvE stuff now, and the monsters that are in there are not friendly. The equivalent of Tombs (Heroes Ascent, I think) is on the new Battle Isles.
New intro screen is running a promo for Factions. Have to say it's pretty - their artists did a really nice job. I didn't get time to actually play any of this stuff so I'll have to wait till tonight. Alas.

1 Comments:

Blogger Clamatius said...

Yep. For me, the real appeal of GW is the "tweakiness" of build creation and seeing how the combinations that looked good in theory play out in practice. It's the main reason why I played so much Magic back in the day - hell, I still think Magic is pretty much the most fun 2 player game you can play with all your clothes on. :)

1/19/2006 10:57:00 AM  

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